Roger Elton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He carries with him a set of daggers on his belt, each one with a aquamarine on the hilt. His white hair, when down, is lengthy. His eyes, though not visible through his cowl, are brown.
Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and wants a kiss
Ideals: Fighting. Bonds: Attractive, Has a crush, Rich, Nature. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2000 cp. Red spinel (100 gp). 1 Small steel mirror.
Tawar Walcott, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many tan ritualistic tattoos. She wears rags and sports a simple walking cane. Her black hair is lengthy and is close to two feet long. She wears an eyepatch.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in the north, but her parents moved at a very young age to the west. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in nunchaku use. She left for the north, certain she would find work there.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of giants
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Enemies. Occupation: Dilettante
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 80 gp.
Berrian Cithreth, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'10" and is wearing colorful clothing, dressed as a Dilettante. He has a chestnut handlebar mustache and slicked back chestnut hair. His thin eyebrows rest above his beady green eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Berrian was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Criminal record, Poor, Adventurer. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 gp. Peridot (20 gp).
Hatae Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her chestnut hair has been sun bleached extensively. Her eyes are likewise gray.
Personality: She is a hateful person. She taunts others and blames them for her problems. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hatae took refuge in the old dungeon and found the beat up kukri and armor she uses now. After a long history of fighting, Hatae and her spouse have recently divorced.
Motivation: She is greedy.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Brewer
Voice: Booming voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: Rhodochrosite (16 gp).
Tim Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man wears an entirely brown suit with white socks and a vest with buckled shoes, and sports empty pouches on his belt. He has shaved his head bald. He wears an eyepatch.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.
History: He was born in the north, but his parents moved at a very young age to the east. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He then took over the family business and is one of the better Crown-heir for hire.
Motivation: To be a Miner again; and wants to open a new tavern
Flaws: Ugly, Selfish, Racist. Bonds: Job, Immigrant. Occupation: Crown-heir
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 cp.
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