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Advanced [show]


Edge In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her yellow fur is slicked back into a classic pompadour. Her eyes are yellow and beady.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Locksmith arts, while her mother instructed her in etiquette, music and courtly manner. She was an apprentice working in her father's forge. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Flaws: Ugly. Bonds: Rich, Job, Has a crush, Adventurer. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Edge In the Storm, Female Tabaxi Wizard 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp. Red spinel (160 gp).


Social Check DCs


Shivering Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. He has moderate length lavender fur. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and revenge

Ideals: Justice, Opinionated. Flaws: PTSD. Bonds: Immigrant. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Shivering Shore, Male Tabaxi Barbarian 3
Medium (5'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Susannah Yeardley, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her golden hair is thinning but still full. She has gleaming, smiling violet eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in the south, but her parents moved at a very young age to the east. Her father was a mechanic, and taught her how to fix just about anything. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She's attracted to the PC; and she wants to get laid

Ideals: Persistence. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Has a crush. Occupation: Server

Voice: Timid voice

Attributes [hide]

Susannah Yeardley, Female Human Ranger 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp. Lapis lazuli (16 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Astaro Havoc, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair, while still mostly blue, has prominent grey streaks. Her black eyes peer out from beneath her deerstalker black hat.

Personality: Astaro hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Astaro was raised in a hard working conservative environment. She moved from fad to fad and when she turned 15 she discovered dancing. In the meantime she has taken over work as a Carter and occasionally as a mercenary.

Motivation: Wants her loneliness to end; and to settle down with her crush

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Astaro Havoc, Female Tiefling Paladin 2
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 gp. Rhodochrosite (16 gp). Amethyst (70 gp). Aquamarine (600 gp).


Social Check DCs


Millicent Dumph, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses like a well dressed Navigator does. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She wears an eyepatch.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is frequently practicing swordplay.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She then took over the family business and is one of the better Navigator for hire.

Motivation: To be a Fortune-teller again; and she'd like to take her coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Job, Military, Nature. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Millicent Dumph, Female Human Wizard 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs

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