Soveliss Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many blue ritualistic tattoos. He wears a tan coat over a blue low-cut shirt, and a top hat upon his head. His hair is long and brown with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of giants once and for all.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Soveliss took refuge in the ruined castle and found the beat up club and armor he uses now. He has dedicated himself to building a better world.
Motivation: He has comitted a past crime that haunts him to this day; and he's looking for his big break
Flaws: Antagonistic. Bonds: Enemies, Nature, Adventurer, Criminal record. Occupation: Sculptor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Sylvan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 2000 cp.
Thodris Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her chestnut hair is slicked back into a classic pompadour. She has brown eyes and a brown hat with a blue feather.
Personality: She is calm most of the time but flees social interaction. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised in a forest tribe. She was an apprentice working in her father's forge. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To unite with her sister; and wants to raise her children well
Flaws: Shy. Bonds: Poor, Adventurer, Nature, Job, Family. Occupation: Unemployed
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Goblin, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 290 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp).
Norman Weston, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. His skin is fair and his fingers are delicate and long. He keeps his long golden hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out south to avoid the crime he committed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern
Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Criminal record, Job. Occupation: Beggar
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 sp.
Aasathra Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and muscular, this northern woman wears a green tunic with brown highlights, and long blue pants that bunch up around her shoes. Her crest is copper and curly. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily eccentric. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.
Motivation: She has decided she is irredeemable; and wants to work out more often
Ideals: Athletic. Flaws: Insane, Antagonistic, Addict. Bonds: Debt, Criminal record. Occupation: Herbalist
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 pp.
Purban Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His hair is cut close to his head. His eyes are blue and he is always smoking a pipe.
Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Masseuse father left him crippled. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Doctor
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
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