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Advanced [show]


Donaar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. His crest is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: A skeptical and narcissistic man, Donaar's first love is himself. His second love is also himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of northern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Donaar Beryntolthropal, Male Dragonborn Commoner 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 400 sp. Lapis lazuli (15 gp).


Social Check DCs


Gomory Wesley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His whole body is exceptionally muscular. With a patchy chestnut beard and wild chestnut hair. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break; and revenge

Ideals: Entrepeneur. Flaws: Disease. Bonds: Immigrant, Adventurer, Enemies. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Gomory Wesley, Male Human Aristocrat 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Shautha Kendall, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her clothes are grease stained in places. Her hair is white and very short. She is baby faced.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born in a small mountains village. She was taken from her home at a very young age. She left for the east, certain she would find work there.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to work out more often

Ideals: Athletic. Bonds: Poor, Immigrant, Criminal record, Nature, Slave. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Shautha Kendall, Female Half-Orc Paladin 1
Medium (5'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 13 (+1)7 (-2)
Skills Acrobatics +2, Performance +0
Senses Passive Perception 11
Languages Common, Orc, Celestial, Undercommon, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 gp. Black velvet mask with numerous citrines (150 gp).


Social Check DCs


Veloptima Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a weathered and beat up set of banded mail beneath an oversized tan coat. She has moderate length silver hair. She wears crescent spectacles with a black brim.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Energy wise she seems alert and responsive.

History: She served in the navy to pay for her family's outstanding loans. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Find a way to reverse the transformation of her brother; and she wants nothing more than to rejoin the army

Ideals: Professionalism. Bonds: Family, Military, Adventurer. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Veloptima Waggletop, Female Gnome Druid 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 120 gp. 1 Hourglass.


Social Check DCs


Tricking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears pastel cloth garments or leather armor, and a wedding ring on his left hand. His yellow fur is matted, messy, and big. His thin eyebrows rest above his beady yellow eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Tricking does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Tricking was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Selfish, Depressed. Bonds: In love, Military. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Tricking Grass, Male Tabaxi Fighter 3
Medium (6'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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