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Advanced [show]


Peren Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. His hair, while still mostly red, has prominent grey streaks. His half smiles and blue eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Justice, Gifted. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Peren Arnuanna, Male Half-Elf Warlock 3
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 12 (+1)17 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Just what you see.


Social Check DCs


Aldous Fidget, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aldous took refuge in the old dungeon and found the beat up sai and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Aldous Fidget, Male Human Cleric 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)18 (+4)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp.


Social Check DCs


Mindartis Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports violet clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. His eyes are violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mindartis is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Navigator and found it very stressful. He has worked as a Navigator like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Philantrophist, Justice. Bonds: Military, Job. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Mindartis Quinten, Male Half-Elf Druid 1
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 18 (+4)12 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 100 sp. 1 Chain shirt.


Social Check DCs


Edge In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears silk and lounges about seductively. She has wavy brown fur. Her eyes are a pleasant amber.

Personality: Edge is depressed about a lot of things. She tends to be a nihilist. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Flaws: Depressed. Bonds: Attractive, In love, Slave. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Edge In Woods, Female Tabaxi Warrior 3
Medium (4'7") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anverth Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean blue cloak covering his clean studded leather. With a patchy black beard and wild black hair. He has a dull look in his amber eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Bonds: Poor, Adventurer, Religious. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Anverth Daergel, Male Gnome Fighter 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 18 (+4)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp.


Social Check DCs

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