Audhild Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.
Personality: Aggressive, abrasive, and angry, Audhild embodies much of what other species detest in the Dwarves. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: The child of a Mayor, who enjoyed hunting, Audhild was taken on many hunting expeditions. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Blacksmith
Voice: German accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Undercommon, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Arara Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a tight fitting violet shirt and pants. She has wavy chestnut hair. She has several tiny ruby earrings on each ear.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She comes from a rich northern family. After coming to the age of reason, Arara took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality.
Ideals: Fighting, Gifted. Bonds: Rich, Adventurer. Occupation: Fletcher
Voice: French accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp. Large well-done wool tapestry (500 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). 1 Masterwork Common Ranged Weapon.
Beleth Larceny, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She carries with her a set of crossbows, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her long purple hair is drawn into a two foot long braid. She is baby faced.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born in a small island village. Her father was a mechanic, and taught her how to fix just about anything. Some 3 years later her spouse died after the birth of her son. Heartbroken, Beleth never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: In love, Nature. Occupation: Masseuse
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 2000 cp. 2 Alchemist’s fire.
Thava Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a simple black robe with white stripes complete with hood. She has no crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born in a small village she learned the ways of the warrior from her mother. Her family was turned out during the war. She and her family wandered north to less war torn lands. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Gifted, Fighting. Flaws: Ugly, PTSD. Bonds: Criminal record. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1700 sp. Freshwater pearl (13 gp).
Mara Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has a moderate pudge and is not very fit. Her white hair is well kept. She wears large thick round spectacles.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Bather business at a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She now mingles about in high society.
Motivation: To be a Banker again; and balancing her hectic life and new bather responsibilities is difficult
Ideals: Opinionated. Bonds: Job, Religious, Rich. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Terran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 370 gp.
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