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NPC Generator

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Advanced [show]


Paela Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her black hair up. She wears large thick round spectacles.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She got into the Mason business at a young age. Through the years after Paela was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Paela's father didn't care for her much, and the feeling was mutual. She has drifted from career to career and currently works as a Mason.

Motivation: Wants a kiss; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Job, Has a crush. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Paela Fastfoot, Female Halfling Paladin 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Auran, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Krûk Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a white costume with the symbols of luck on his torso. He has wavy blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Junk Dealer, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He has worked as a Locksmith like his mother before him.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Joker. Flaws: Shy, Fearful. Bonds: Poor, Job. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Krûk Stansfield, Male Half-Orc Warlock 2
Medium (5'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Goblin, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 240 gp.


Social Check DCs


Hamil Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He keeps his black hair in a flapper bob. His amber eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: Hamil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against dire rats.

Flaws: Insane, Shy. Bonds: Immigrant, Poor, Enemies. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Hamil Wildcloak, Male Halfling Fighter 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 14 (+2)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. 1 Darkwood Buckler.


Social Check DCs


Eggren Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a simple black robe with grey stripes complete with hood. She carries with her a set of whips on her belt, each one with a sapphire on the hilt. She keeps her long brass crest kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and balancing her hectic life and new guard responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Eggren Jharthraxyn, Female Dragonborn Barbarian 4
Medium (6'5") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 12 (+1)18 (+4)
Skills Arcana +2, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp).


Social Check DCs


Felosial Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman wears dark leathers with embroidery. Her clothes are grease stained in places. Her white hair is lengthy and is close to two feet long. Her brown eyes peer out from beneath her broad blue hat.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Felosial is combative with any and all who dare try her patience in the slightest.

History: Felosial was born with her father's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.

Motivation: To protect her home.

Ideals: Justice. Bonds: Poor, Immigrant, Guardian, Attractive. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Felosial Caphaxath, Female Elf Aristocrat 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Elven, Terran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 16000 cp. Blue quartz (4 gp). Eye agate (4 gp). Brown-green garnet (80 gp).


Social Check DCs

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