Anselm Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His auburn hair is matted, messy, and big. He wears a mask on his face.
Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a island tribe. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Optimist. Flaws: Ugly, Insane, PTSD. Bonds: Nature. Occupation: Body Guard
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp.
Kipper Munggen, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and muscular, this eastern man dresses in collared shirts and wears a proper scarf over his head. He has auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born in the east, but his parents moved at a very young age to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Athletic. Bonds: Attractive, Family, Criminal record, Immigrant. Occupation: Tanner
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 2000 sp.
Veloptima Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a blue and black robe with the hood down. She is physically well-built. She has a long red ponytail with little hanging trinkets. Her eyes are blue and catlike.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She pushes her goals aggressively. She is also a coward if confronted.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She was granted arcane powers by her dying sister.
Motivation: Obtaining odd cultural Human artifacts is her passion; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Slave, Adventurer. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp. Zircon (50 gp).
Tana Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears blue painted combat armor at almost all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears her silver hair up. She is baby faced.
Personality: She likes to make people angry or surprised. She plays an instrument quite well.
History: Tana was born with her mother's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has never given up on her painting dream.
Motivation: Retire the richest woman in the south; and she's repulsed by the pc
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bowyer
Voice: Squeaky
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Sylvan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 30 gp. Large well-done wool tapestry (200 gp).
Kansif Stafford, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she typically wears black cloth garments or leather armor. Her brown hair is styled in orderly dreadlocks. Her green unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Cursed with vampirism at a very young age, Kansif has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: She is currently in port desperately looking for someone to get her out; and to get a good night's sleep
Ideals: Philantrophist, Artistic. Flaws: Disease, Insomniac. Occupation: Mercenary
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 260 gp. Rose (20 gp). Tourmaline (130 gp). White pearl (130 gp).
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