Bundrigo Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His head has been shaved. His amber eyes dart from person to person to random spaces in the air.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich, Religious. Occupation: Carter
Voice: Uses sign language
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 16
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 9 (-1) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +7 / 1d4+5, Grapple +5
Possessions: 70 gp.
Tricking Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length orange fur. She wears a mask on her face.
Personality: She loves telling others what to do and how they should feel about things. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: From birth she was tutored by a cruel and relentless mentor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south; and to clean up the streets
Ideals: Entrepeneur, Opinionated, Philantrophist. Flaws: PTSD. Bonds: Mentor. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp.
Quarion Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. His small hat is riddled with cuts and holes. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a gnolls raid, leaving Quarion alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.
Motivation: Someone believes him a fraud.
Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Religious, Enemies. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 70 gp.
Boddynock Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a whip on his belt. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is red and very short. He has blue eyes.
Personality: Boddynock wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is greedy; and his religion dominates his actions
Ideals: Fighting, Disciplined, Professionalism. Bonds: Rich, Religious. Occupation: Unemployed
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp.
Abalaba Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. Her hair, while still mostly blonde, has prominent grey streaks. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with finding treasure.
History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Crown-heir. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She's repulsed by the PC; and expand her business
Flaws: Ugly, Secretive, Antagonistic. Bonds: Job, Adventurer. Occupation: Crown-heir
Voice: Nasally tone
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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