Oskar Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.
History: Born to a Bather, his mother struggled to pay the bills. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He inherited the family business which he has now maintained for 6 years.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and he is unsatisfied with his job
Flaws: Ugly, Lazy. Bonds: Poor, Job, Debt. Occupation: Knight
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp.
Trail Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. He wears his black fur down. He wears round tiny glasses practically rammed into his face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of illithids once and for all.
History: Trail was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Merchant. He has worked as a Merchant like his father before him.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he feels kind of lost in life
Ideals: Optimist. Flaws: Depressed. Bonds: Enemies, Poor, Job. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 18 (+4) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 150 gp.
Maagog Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple black robe with tan stripes complete with hood. His silver crest is drawn into a tight pony tail with a clover scrunchie. His gold eyes have a joyful gleam in them most of the time.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. The war was a terrible time for him, and Maagog does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He comes from a rich southern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Flaws: Depressed. Bonds: Attractive, Military, Rich, Criminal record. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 3000 cp.
Manea Tolerance, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears skinny pants and wears a green and grey robe with the hood down. Her feathered hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are silver.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born several months after her father was called into army service. She made a point of taking high paying jobs and getting most of it up front. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's looking for her big break; and she desires power and/or immortality
Flaws: Ugly, Insane. Bonds: Criminal record, Military, Adventurer. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. Golden pearl (140 gp). Rose (40 gp).
Hrathy Ainsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a white deerstalker hat and white clothes and is in decent physical shape. She wears a deerstalker hat to cover her moderate length blonde hair. She wears large thick round spectacles.
Personality: She is overprotective of those who hire her services. She is obsessed with a lost civilization.
History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is currently in port desperately looking for someone to get her out; and money/treasure
Bonds: Guardian, Adventurer, Rich, Slave. Occupation: Spy
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Common Melee.
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