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Advanced [show]


Roge Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a wizard, Roge was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. After a long history of fighting, Roge and his spouse have recently divorced.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Ideals: Professionalism, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Mentor. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Roge Tealeaf, Male Halfling Druid 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Orc, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 pp.


Social Check DCs


Avice Anderton, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a tight fitting brown shirt and pants. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are hazel.

Personality: She is happy with her job as a Roofer. She turns her eye from what people do, preferring to live and let live. A true patriot, Avice would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 15th year, her parents were killed by a giants raid, leaving Avice alone in the world. After a stint in an orphanage, she was adopted. She ran away from her former home and has been making her living as a Roofer for the past few years.

Motivation: Regain custody of her daughter; and expand her business

Bonds: Job, Military, Enemies, Family. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Avice Anderton, Female Human Warlock 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: Just what you see.


Social Check DCs


Raymond Badger, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak, and he perpetually has his shield ready. His hair is blonde and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth he was tutored by a cruel and relentless mentor. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Raymond's homeland. Raymond decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease. Bonds: Nature, Mentor, Immigrant, Religious. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Raymond Badger, Male Human Commoner 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Silver pearl (120 gp). 1 Crowbar.


Social Check DCs


Jo High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her white hair is cut jaggedly and amateurishly. Her amber eyes peer out from beneath her Stetson white hat.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She has built up a small fortune and can afford her own way.

Motivation: Wants to raise her children well; and she has money and likes to spend it

Flaws: Ugly, Impulsive. Bonds: Family, Rich, Immigrant. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Jo High-hill, Female Halfling Fighter 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)18 (+4) 13 (+1)12 (+1)
Skills Investigation +6, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Giant, Gnoll, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp. 1 Masterwork studded leather.


Social Check DCs


Stannor Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'3", this man has a large red mantle and cape that has been intricately interwoven into his green robe. His hair is long and silver with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He is the product a well kept family trust fund and as such has never really known need. Stannor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has decided he is irredeemable.

Flaws: Depressed. Bonds: Criminal record, Rich, Adventurer. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Stannor Smoothhands, Male Halfling Expert 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)17 (+3) 16 (+3)17 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Abyssal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp. Iolite (40 gp).


Social Check DCs

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