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NPC Generator

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Advanced [show]


Nogu Chatham, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is well dressed, constantly wearing a black suit, brown shirt, and grey tie. Her broad hat is riddled with cuts and holes. She wears an eyepatch.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. After a long history of fighting, Nogu and her spouse have recently divorced.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insomniac, PTSD. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Nogu Chatham, Female Half-Orc Rogue 2
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Orianna Death, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. She keeps her white hair in a pixie cut. She is very pretty but has cold, dead eyes.

Personality: She has a massive crush on the younger sibling of the Baker who has hired her part-time. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Orianna was born in the north. At a young age she loved to build and create. After coming to the age of reason, Orianna took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.

Motivation: She's looking for her big break; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Persistence, Gifted. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Orianna Death, Female Tiefling Wizard 1
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)17 (+3) 9 (-1)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 200 sp.


Social Check DCs


Cloak Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his grey robe. He has a slight overbite and is overall scrawny. He keeps his lavender fur in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of southern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Immigrant, Criminal record. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cloak Shoe, Male Tabaxi Druid 3
Medium (5'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Red garnet (160 gp). Eye agate (8 gp). Hematite (8 gp).


Social Check DCs


Wiggan Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His brown hair is long and unkept. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Shy, Selfish. Bonds: Religious, Criminal record. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Wiggan Kettlewhistle, Male Halfling Druid 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 cp. Rhodochrosite (6 gp).


Social Check DCs


Karg Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His hair is red and very short. His fierce green eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Karg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Karg took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic, Disciplined. Bonds: Adventurer, Mentor, Nature, Job. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Karg Blyth, Male Half-Orc Adept 1
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 17 (+3)10 (+0) 13 (+1)10 (+0)
Skills Athletics +7, Deception +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp.


Social Check DCs

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