Bella Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. She has no hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in a small village she learned the ways of the warrior from her father. Brilliant and gifted she never wanted to apply herself. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Justice, Fighting, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Târz Bradford, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His golden hair is matted, messy, and big. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a Slave Trader, his father struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Optimist, Gifted. Flaws: Ugly, PTSD. Bonds: Poor, Job. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Shadow Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long lavender fur is drawn into a two foot long braid. This copper eyed northerner is not easily forgotten.
Personality: Eccentric and domineering, Shadow will drive conversation. She is an amazing painter.
History: Born to a pair of adventurers, Shadow grew up listening to her mother's many stories. Her mother took her hunting and taught her how to get in the mind of other creatures. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Gifted. Bonds: Immigrant, Adventurer, Nature. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 150 gp. Amethyst (130 gp).
Glûk Rodney, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and he perpetually has his kukri ready. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the north his family was never financially stable. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Glûk's homeland. Glûk decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glûk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Joker. Bonds: Religious, Poor, Immigrant. Occupation: Servant
Voice: Australian accent
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Spring Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and is dressed in earthy colors with a brown and grey handkerchief worn on her right side. She has yellow fur. Her eyes are a pleasant yellow.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is harsh and unforgiving.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help
Ideals: Disciplined, Persistence. Flaws: Antagonistic. Bonds: Military, Criminal record. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Solid gold idol (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
