Jo Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed morningstar, just in case. She wears her hair in dreadlocks. Her eyes are gray and catlike.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While studying, she fell in love. They married and had a daughter. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She feels kind of lost in life; and someone believes her a fraud
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Enemies, In love. Occupation: Masseuse
Voice: Irish accent
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.
Dynamic Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her orange fur is heavily combed to the left. Her fierce copper eyes like to dwell on things.
Personality: She is witty, but her monotone delivery comes off as unnerving She believes the world needs to unite to get rid of gnolls once and for all.
History: Sold as a small child to a brothel owner, Dynamic was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with lycanthropy at a very young age, Dynamic has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many gnolls want her driven away
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Enemies, Mentor. Occupation: Junk Dealer
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 320 gp.
Elama Selevarun, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a lot of dark rich colors, with gold accents. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes are brown.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She pushes her goals aggressively. She is also a coward if confronted.
History: Sold as a small child to a wizard, Elama was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Elama was born on a far northern plains where she grew up under the tutelage of her mother, an expert Scribe. She moves from town to town, unable to find a place to settle.
Motivation: She is wracked by social anxiety.
Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Immigrant, Mentor. Occupation: Scribe
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Isabella Marley, Female Human [Permalink]
Personal [hide]
Description: She usually wears her grey robe and has her bow always slung over her shoulder. She has no hair. Her brown eyes are slightly larger than normal.
Personality: She loves telling others what to do and how they should feel about things. She always tries to repair and not replace. It was this mentality that drove her into the Bather business.
History: She was born a particularly ugly child, much to the horror of her parents. Isabella was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Bather. She left for the east, certain she would find work there.
Motivation: To be a Slave Trader again; and balancing her hectic life and new bather responsibilities is difficult
Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Celestial, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Chalcedony (50 gp).
Elaim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. His auburn hair is knotted and matted. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Elaim embodies much of what other species detest in the Dwarves. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Elaim was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Poor, Family. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp. Silver pearl (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
