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NPC Generator

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Advanced [show]


Gimurt Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He is bald on top and has large golden tufts of hair around his ears. His gray unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Crown-heir. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 3 years old his parents immigrated from the north. Gimurt was born on a far northern desert where he grew up under the tutelage of his father, an expert Crown-heir. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to prove his worth to the world

Flaws: Ugly, Disease, Impulsive. Bonds: Immigrant, Job. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Gimurt Caebrek, Male Dwarf Druid 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs


Boddynock Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His chestnut hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Boddynock is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle.

Ideals: Entrepeneur, Justice. Flaws: Ugly, Depressed. Bonds: Religious. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Boddynock Rofferton, Male Gnome Warlock 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Warryn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Warryn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Warryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Nature, Adventurer. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Warryn Daergel, Male Gnome Barbarian 3
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)14 (+2) 14 (+2)15 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Eye agate (9 gp). Moonstone (60 gp).


Social Check DCs


Aust Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. He has shaved his head bald. He has a dull look in his gray eyes.

Personality: He will rave to anyone who will listen. He receives visions of the future at random moments

History: Aust was born in the west. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is not mentally stable, and does not behave rationally; and elven compassion

Ideals: Gifted, Persistence. Flaws: Insane, Racist. Occupation: Seamstress

Voice: Prounounces S like Z

Attributes [hide]

Aust Callan, Male Half-Elf Cleric 3
Medium (5'2") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Survival +3
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Rock crystal (80 gp). Rock crystal (80 gp). Black star sapphire (400 gp). 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Veloptima Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on her belt. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are brown.

Personality: She is very quiet and rarely speaks above a whisper. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and she feels threatened by others

Flaws: Shy, Fearful. Bonds: Poor, Religious, Adventurer. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Veloptima Oomtrowl, Female Gnome Expert 2
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs

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