Meena Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. Her hazel eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with a lost civilization.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Further expansion of business; and expand her business
Ideals: Philantrophist. Flaws: Disease, PTSD. Bonds: Adventurer, Job. Occupation: Mason
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 50 gp. 3 Thunderstones.
Jabbie Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his black hair up in a very large beehive style do. He has a dull look in his violet eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.
History: He was born in a small island village. He has had some formal painting training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it
Ideals: Artistic. Flaws: Selfish. Bonds: Nature, Rich, Religious. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Aquan, Goblin
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 390 gp.
Loopmottin Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her brown hair is unkempt and raggedy. Her eyes, though not visible through her cowl, are violet.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not believe in violence as a means to an end. She is a dedicated Guard but believes her peers are too gung-ho.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Half-Elven compassion; and half-elven compassion
Ideals: Pacifist. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Guard
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Red-brown spinel (110 gp). Violet garnet (800 gp). Iolite (50 gp). 1 Masterwork Heavy steel shield. 1 Masterwork Light steel shield. 1 Half-Plate.
Bundrigo Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a fancy red suit. His brown hair is drawn into a tight pony tail with a clover scrunchie. He is very pretty but has cold, dead eyes.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bundrigo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bundrigo. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Someone believes him a fraud; and a rival would like him out of the picture
Flaws: Impulsive. Bonds: Attractive, Enemies, Rich, Criminal record. Occupation: Mason
Voice: Spits and sputters
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. Jade (50 gp).
Tawar Livingstone, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears baggy white pantaloons and a blue scarf. Beneath her clothing is a huge mess of scar tissue. With bright auburn hair. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She dislikes all the random violence that takes place in the south. She has a habit of throwing herself into exceedingly dangerous situations.
History: Tawar hails from a village terrorized by dire rats. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Slave, Enemies. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 400 sp. 1 Good lock.
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