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Advanced [show]


Dalgal Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple grey robe with brown stripes complete with hood. His hair is brown, silky, and of moderate length. His green eyes peer out from beneath his small grey hat.

Personality: Dalgal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Dalgal was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Dalgal was left his mother's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Military, Job. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Dalgal Morigak, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Sapply Turen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy tan suit. He has a small bristly mustache and wavy white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: The child of a Mayor, who enjoyed hunting, Sapply was taken on many hunting expeditions. After coming to the age of reason, Sapply took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He wants to meet his childhood hero.

Ideals: Joker, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Stylist

Voice: Nasally tone

Attributes [hide]

Sapply Turen, Male Gnome Paladin 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 15 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 20 (+5)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Foxilon Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white tunic with brown highlights, and long grey pants that bunch up around his shoes. His chestnut hair is knotted and matted. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Shoemaker and found it very stressful. In the meantime he has taken over work as a Shoemaker and occasionally as a mercenary.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Addict, Terse. Bonds: Rich, Job, Adventurer. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Foxilon Swiftwhistle, Male Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Giant, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp.


Social Check DCs


Zepar Respect, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting black shirt and pants. He keeps his purple hair in a flapper bob. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a necromancer, Zepar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. He became a Barkeep soon after.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Adventurer, Mentor. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Zepar Respect, Male Tiefling Adept 3
Medium (6'5") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 15 (+2)17 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. Jade (80 gp). Carnelian (30 gp).


Social Check DCs


Radomir Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is still thick. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the east his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Job, Slave. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Radomir Greenbottle, Male Halfling Commoner 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 16
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 11 (+0)18 (+4) 13 (+1)17 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Auran, Sylvan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 30 pp.


Social Check DCs

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