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Cloak Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has beige fur. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Cloak is combative with any and all who dare try her patience in the slightest.

History: Sold as a small child to a necromancer, Cloak was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove her worth to the world; and an old rival family wants her found

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Mentor. Occupation: Hunter

Voice: French accent

Attributes [hide]

Cloak Wind, Female Tabaxi Commoner 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 10 (+0)12 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Draconic, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Guy Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man wears a violet costume with the symbols of the four houses of cards on his torso. His blonde hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Guy reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and to find somewhere to settle down

Ideals: Athletic. Flaws: Antagonistic, Depressed, Mundane. Bonds: Military. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Guy Iranapha, Male Half-Elf Monk 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Investigation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 6000 sp. Emerald (900 gp). Pink pearl (120 gp).


Social Check DCs


Naeris Goltorah, Male Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He very much looks the part of a Interpreter. His whole body is exceptionally muscular. His moppish black hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also is a firm believer in the manly ideal.

History: He was born in a small island village. Naeris liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Immigrant, Nature. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Naeris Goltorah, Male Elf Warrior 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 6 (-2)12 (+1) 12 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 60 gp. 1 Holy water.


Social Check DCs


Taklinn Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" northern man, he wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His black hair is lengthy. His blue eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove his worth to the world; and money/treasure

Flaws: Ugly, Addict, Impulsive. Bonds: Rich, Adventurer. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Taklinn Graybeard, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 sp. Tourmaline (100 gp). Coral (100 gp).


Social Check DCs


Moon Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered ceremonial dagger and tarnished kukri as well. His lavender fur is long and unkept. He has gleaming, smiling yellow eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Moon Timber, Male Tabaxi Ranger 2
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Perception +2, Stealth +6
Senses Passive Perception 16
Languages Common, Giant, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3000 cp. Gold dragon comb with red garnet eye (500 gp).


Social Check DCs

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