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NPC Generator

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Advanced [show]


Orsik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. His hair is long and red with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. This violet eyed southerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Fisher, his mother struggled to pay the bills. After coming to the age of reason, Orsik took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions

Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Job, Religious. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Orsik Bigtoe, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Deception +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Orc, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Fistula Davenport, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a black and grey handkerchief worn on her left side. She is portly but not overly obese. Her hair, while still mostly auburn, has prominent grey streaks. Her face is scarred and worn.

Personality: She is happy with her job as a Bricklayer. She turns her eye from what people do, preferring to live and let live. She does not trust anyone and sleeps with one eye open.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now owns her own business.

Motivation: Her religion dominates her actions; and balancing her hectic life and new bricklayer responsibilities is difficult

Flaws: Ugly, Insomniac, Disease. Bonds: Job, Criminal record, Religious. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Fistula Davenport, Female Half-Orc Fighter 2
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)7 (-2) 13 (+1)10 (+0)
Skills Investigation +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 160 gp.


Social Check DCs


Efferil Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His golden hair has been sun bleached extensively. This gray eyed southerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Architect business at a young age. Efferil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Architect job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Logical. Bonds: Attractive, Job, Adventurer. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Efferil Ariessus, Male Elf Bard 1
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 9 (-1)12 (+1)
Skills Investigation +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Pelt Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and is well dressed, constantly wearing a brown suit, black shirt, and green tie. Her fur is cinnamon and curly. Her eyes are yellow and beady.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Flattery will make her almost putty in your hands.

History: Pelt was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. She has been saving her money to try and buy her brother's freedom.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother

Ideals: Athletic, Philantrophist. Flaws: Ugly, Selfish. Bonds: Family. Occupation: Junk Dealer

Voice: Soft and melodious

Attributes [hide]

Pelt Plume, Female Tabaxi Expert 1
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)17 (+3) 9 (-1)15 (+2)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aramil Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of strength around his neck, and a scimitar on his belt. His auburn hair is cut short. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Aramil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Military, Nature. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Aramil Erenaeth, Male Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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