Hunter Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His red hair is matted, messy, and big. His eyes are hazel.
Personality: Confrontational and typically high on some drug or another. Hunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Hunter was born in the south. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south
Ideals: Persistence. Flaws: Ugly, Addict, Insane, Hedonist. Occupation: Detective
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp. Red-brown spinel (90 gp).
Emmeline Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and has the majority of her body covered in plate. Her hair is black and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born to a pair of adventurers, Emmeline grew up listening to her father's many stories. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: She wants to meet her childhood hero.
Flaws: Selfish. Bonds: Religious, Adventurer, Criminal record. Occupation: Detective
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 280 gp. Obsidian (6 gp). Eye agate (6 gp). Pink pearl (110 gp).
Vapula Death, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a robe, a symbol of the four houses of cards around her neck, and a monstrous two handed axe on her belt. She wears her black hair down. Her fierce silver eyes like to dwell on things.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Vapula hails from a village terrorized by illithids. Her parents enrolled her in a Warrior school at a young age so that she could practice her martial talents. Days after completing her studies, news broke out that her hometown was attacked by illithids. Vapula was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against illithids
Ideals: Fighting, Justice, Gifted. Bonds: Attractive, Enemies. Occupation: Stableman
Voice: Slurs words
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Ortegar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. He has a long red beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Ortegar was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Someone believes him a fraud; and he uses money and sex appeal to get what he needs
Flaws: Selfish. Bonds: Attractive, Rich, Enemies. Occupation: Map Maker
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Giselle Petrie, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft blue waves gently in the breeze. Her silver hair is greasy and uncared for. Her amber eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. Giselle is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Giselle reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been saving her money to try and buy her sister's freedom.
Motivation: To reunite with her absent father.
Flaws: Ugly, Addict. Bonds: Rich, Family, Military. Occupation: Sage
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Abyssal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 190 gp. Smoky quartz (80 gp).
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