Whurbin Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear brown clothing when he does not wear armor. His silver hair is cut short with large spiked bangs in the front. This brown eyed easterner is not easily forgotten.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 9 years.
Motivation: He feels kind of lost in life; and his religion dominates his actions
Flaws: Depressed. Bonds: Job, Military, Religious, Mentor. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 350 gp.
Nuraval Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of scimitars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is still thick. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Nuraval is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac. Bonds: Family, Rich, Job. Occupation: Crown-heir
Voice: Italian accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 600 sp.
Gynnie Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tattered old clothes. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. She has several tiny topaz earrings on each ear.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a great chef.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken as a slave by a traveling circus and forced to perform She was granted psionic powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Slave. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 17 (+3) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 500 sp. Hematite (14 gp).
Vanuath Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many brown ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a top hat to cover his moderate length white hair. His gray eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better trade route.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Gifted. Bonds: Rich, Adventurer. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2000 cp.
Eiravel Aloro, Male Elf [Permalink]
Personal [hide]
Description: A 5'1" eastern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.
History: Born to a Apothecary, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Immigrant. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Terran, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: Just what you see.
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