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Advanced [show]


Crampernap Timbers, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is knotted and matted. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He works hard and plays hard.

History: Born to a pair of adventurers, Crampernap grew up listening to his father's many stories. Crampernap abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his absent father; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Insane, Hedonist. Bonds: Adventurer, Family. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Crampernap Timbers, Male Gnome Paladin 3
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)17 (+3) 16 (+3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Ignan, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Tod High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair, when down, is lengthy. His skin is flawless and his brown eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with a spirit at a very young age, Tod has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Cook again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Tod High-hill, Male Halfling Commoner 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Orc
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Sariel Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her moppish white hair is in a traditional bowl cut. She wears a mask on her face.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her youth she was a Ploughman, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She was granted druidic powers by her dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted, Fighting. Flaws: PTSD. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Sariel Erenaeth, Female Elf Warrior 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nykkan Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His rusty crest, when down, is lengthy. His eyes, though not visible through his cowl, are gold.

Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Shy, Secretive. Bonds: Rich, In love, Nature, Enemies. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Nykkan Turnuroth, Male Dragonborn Wizard 2
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1000 sp.


Social Check DCs


Norkruuth Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a green armored body suit, with a simple blue line shooting up and back down. He is muscular with a powerful set of arms. His bronze crest is braided into rings. His gold unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them

History: Norkruuth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Soapmaker father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business.

Flaws: Disease, Shy. Bonds: Job, Poor. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Norkruuth Skaarzborroosh, Male Dragonborn Aristocrat 2
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 260 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp). Silver chalice with lapis lazuli gems (100 gp). 1 Masterwork Thieves’ tools.


Social Check DCs

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