Tyna Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she tends to wear a red poncho over her likewise colored trousers and shirt. She has done her best to style her black hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is skeptical of what others tell her and is slow to trust.
History: Born in the east her family was never financially stable. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tyna took refuge in the large cave and found the beat up dagger and armor she uses now. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Flaws: Shy. Bonds: Attractive, Poor, Nature, Adventurer. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp. 3 Smokesticks.
Eida Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a rose on it. Her brown hair is kept up in a ponytail inside a top hat. She is very pretty but has cold, dead eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with finding treasure.
History: Born to a pair of adventurers, Eida grew up listening to her father's many stories. She helped her father out around the business and became quite the natural. She left for the east, certain she would find work there.
Motivation: She loathes her own lifestyle; and she'd like to take her coworkers down a peg
Flaws: Depressed. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Deep green spinel (120 gp).
Oblar Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His blonde hair is cut short with large spiked bangs in the front. He wears an eyepatch.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.
History: The child of northern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He now owns his own business.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Slave. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Gnome, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Deep green spinel (90 gp). 1 Disguise kit.
Gnarsh Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple white robe with brown stripes complete with hood. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise violet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born at the edge of vast plains. He helped his mother out around the business and became quite the natural. He became a Merchant soon after.
Motivation: Further expansion of business; and someone believes him a fraud
Ideals: Justice. Flaws: Shy. Bonds: Nature, Job, Enemies. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 4 Acid flasks.
Phelaia Bitter, Female Tiefling [Permalink]
Personal [hide]
Description: She wears professional attire. She is physically well-built. She has dyed her greying brown hair a little too much giving a sharp brown color. She wears large thick round spectacles.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She feeds upon the attention of others.
History: Phelaia was born with her mother's beautiful face. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Phelaia took refuge in the ruined castle and found the beat up shield and armor she uses now. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and money/treasure
Ideals: Joker. Bonds: Attractive, Nature, Enemies, Rich. Occupation: Bowyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
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