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NPC Generator

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Advanced [show]


Hamil Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a white and green handkerchief worn on his right side. His auburn hair is slicked back into a classic pompadour. His brown eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.

History: Hamil lived on a farm with his mother, near the main road leading to a nearby town. He was taken from his home at a very young age. After a long history of fighting, Hamil and his spouse have recently divorced.

Motivation: Doesn't want to be a Hunter and was forced into it by his family; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Hedonist. Bonds: Family, Slave, Military. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Hamil Fastfoot, Male Halfling Paladin 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs


Hork Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a large white jacket. He has done his best to style his golden hair to look like a famous performer. His violet eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.

History: The child of a Healer, who enjoyed hunting, Hork was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hork took refuge in the ruined castle and found the beat up kukri and armor he uses now. He now mingles about in high society.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Joker, Gifted. Bonds: Nature, Rich, Adventurer. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Hork Ramsey, Male Half-Orc Fighter 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 18 (+4)11 (+0)
Skills Persuasion +2, Survival +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Vicky Pinkerton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in an above average manner. Her chestnut hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother

Ideals: Disciplined, Artistic. Bonds: Attractive, Immigrant, Family. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Vicky Pinkerton, Female Human Commoner 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Harvest Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur is cut close to his head. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was always a brilliant, if unscrupulous mind. His father had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and money/treasure

Ideals: Logical. Flaws: Addict, Mundane, Insane. Bonds: Rich. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Harvest Of Clay, Male Tabaxi Warlock 1
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 200 sp. Pink pearl (130 gp).


Social Check DCs


Caramip Offund, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. She wears her chestnut hair up in a very large beehive style do. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily eccentric. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born blind and as such lacked many opportunities for work. She was taken as a slave by a traveling circus and forced to perform She got away from her former life and has fallen to alcoholism.

Motivation: She is not mentally stable, and does not behave rationally; and she loathes her own lifestyle

Flaws: Addict, Insane, Shy, Disease. Bonds: Attractive, Slave. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Caramip Offund, Female Gnome Expert 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 210 gp.


Social Check DCs

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