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NPC Generator

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Advanced [show]


Vani Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is dressed in an above average manner. Her auburn hair is heavily combed to the right. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She never swears and excessively uses polite adverbs when speaking. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a Guard, her mother struggled to pay the bills. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Optimist, Professionalism. Bonds: Attractive, Poor, Adventurer. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Vani Copperkettle, Female Halfling Adept 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Morana Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a colorful flower in her golden hair. She wears crescent spectacles with a black brim.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She never wears the same outfit twice, unless she absolutely has to.

History: She was born in the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Passionate, Artistic. Bonds: Rich, Attractive, Immigrant. Occupation: Stableman

Voice: French accent

Attributes [hide]

Morana Steelfist, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)8 (-1) 14 (+2)15 (+2)
Skills History +1, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Silver comb with moonstones (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Akta Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears a black costume with the symbols of luck on her torso. Her hair is short and brown. Her gold eyes lackadaisically let the world flow into them.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She comes from a rich northern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: Doesn't want to be a Sailor and was forced into it by her family; and she desires power and/or immortality

Ideals: Impeccable, Joker. Bonds: Rich, Adventurer, Family. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Akta Haunted, Female Tiefling Expert 2
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 170 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


Egelina Winchester, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is lazy and tries to find solutions quickly.

History: She was born in the south, but her parents moved at a very young age to the north. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Antagonistic, Lazy. Bonds: Adventurer, Immigrant. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Egelina Winchester, Female Human Aristocrat 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Euphemia Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'9". She dresses well, wearing red shirts, loose pants, and blazers most of the time, and her gloved hand is found clutching a dagger. Her chestnut hair is cut short. She is very pretty but has cold, dead eyes.

Personality: She speaks before she thinks and is too direct. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a necromancer, Euphemia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove her worth to the world.

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Mentor, Criminal record. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Euphemia Jamjar, Female Halfling Druid 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp. Jade (60 gp). 1 Banded mail.


Social Check DCs

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