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NPC Generator

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Advanced [show]


Korfel Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. He wears a top hat to hide his balding. His eyes, though not visible through his cowl, are brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. Cursed with unlife at a very young age, Korfel has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Nature, Adventurer. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Korfel Iathrana, Male Half-Elf Cleric 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs


Oriel Whitby, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting clothing which further accentuates her frame. Her long auburn hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Oriel grew up listening to her father's many stories. Her divine abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Ideals: Gifted. Bonds: Attractive, Has a crush, Adventurer, Immigrant, Debt. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Oriel Whitby, Female Human Fighter 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Performance +3, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Gynk Kenley, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'3" and wears a weathered and beat up set of banded mail beneath an oversized white coat. Her long golden hair reaches down to her waist. She has several tiny sapphire earrings on each ear.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Gynk was born in the north. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gynk Kenley, Female Half-Orc Adept 2
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3000 cp. 1 Masterwork studded leather.


Social Check DCs


Jarana Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. Her whole body is exceptionally muscular. She keeps her auburn hair in a pixie cut. She has a dull look in her brown eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She is the product a well kept family trust fund and as such has never really known need. She found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has passion for adventuring and risk.

Ideals: Persistence, Optimist. Bonds: Immigrant, Adventurer, Rich. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Jarana Battlehammer, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Frederick Northcott, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a grey collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. His brown hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: A powerful necromancer made him what he is. Through the years after Frederick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Frederick's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Flaws: Disease, Antagonistic. Bonds: Slave, Immigrant, Mentor. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Frederick Northcott, Male Human Expert 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 120 gp. Aquamarine (300 gp). 3 Tanglefoot bags.


Social Check DCs

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