Millicent Callan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is white and very short. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is extraordinarily eccentric. She never wears the same outfit twice, unless she absolutely has to.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She has had some formal music training, and achieved minor success. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Bather
Voice: Raspy
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Mary Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is wearing the road beaten gear of a warrior. She is muscular with a powerful set of arms. She keeps her long silver hair kept up in a rat tail. Her eyes are violet and catlike.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mary is combative with any and all who dare try her patience in the slightest.
History: Born in a small village she learned the ways of the warrior from her father. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she feels threatened by others
Ideals: Fighting, Joker, Justice. Flaws: Fearful. Bonds: Religious, Rich. Occupation: Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp. Silver pearl (60 gp).
Gilbert Kelsey, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a brown cloak and cross-gartered pastel stockings. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.
Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He served in the navy to pay for his family's outstanding loans. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Bonds: Attractive, Job, Military, Religious. Occupation: Doctor
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 160 gp. Moonstone (30 gp).
Dondon Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His top hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He now travels the world, in search of power and loot.
Motivation: Someone believes him a fraud; and obtaining odd cultural human artifacts is his passion
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer, Enemies. Occupation: Seamstress
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Verna Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, she is an attractive figure. She prefers to wear white pants and tee shirts. She has shaved her head bald. She has gleaming, smiling amber eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of eastern immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Verna's homeland. Verna decided to take the middle way and become a bodyguard. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she uses money and sex appeal to get what she needs
Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Nature, Immigrant. Occupation: Servant
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. Cloth of gold vestments (150 gp).
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