Three Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'7". She tends to wear a large pastel jacket. Her beige fur is knotted and matted. This yellow eyed northerner is not easily forgotten.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She has had some formal painting training, and achieved minor success. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has passion for adventuring and risk; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Optimist, Artistic. Bonds: Military, Criminal record, Adventurer. Occupation: Soapmaker
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Volen Trowbridge, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman usually wears her white robe and has her sword always slung over her shoulder, and a wedding ring on her left hand. Her hair is red and curly. Her ears are large.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is obsessed with a lost civilization.
History: Born to a poor family in the city she treasured whatever gifts she got. Volen liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Some 6 years later her spouse died after the birth of her son. Heartbroken, Volen never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and a need for knowledge about a nearby landmark
Flaws: Ugly. Bonds: In love, Adventurer, Poor, Nature. Occupation: Dyer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 700 sp.
Dalgal Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a robe, a symbol of death around his neck, and a glaive on his belt, marred by beers. His golden hair is greasy and uncared for. His fierce gray eyes like to dwell on things.
Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down.
Ideals: Fighting. Flaws: Ugly, Shy, Mundane. Bonds: Immigrant. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Aquan, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Flask In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her fur is white and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is afraid of women and trembles around them
History: Born in the east to a Shepherd, Flask learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 4 years.
Motivation: To find somewhere to settle down; and expand her business
Ideals: Athletic. Flaws: Ugly, Mundane, Shy. Bonds: Job. Occupation: Shepherd
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Tarhun Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. His gold crest is still thick. His red unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic. Flaws: Disease, Antagonistic, Fearful. Bonds: Rich, Religious. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +3
Possessions: Red garnet (70 gp).
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