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Advanced [show]


Mardnab Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. Her red hair is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born in the east her family was never financially stable. Mardnab was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mardnab decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Ideals: Joker, Justice. Bonds: Attractive, Criminal record, Poor. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Mardnab Garrick, Female Gnome Adept 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp. Amethyst (150 gp).


Social Check DCs


Hunter Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a brown tunic with black highlights, and long yellow pants that bunch up around his shoes. His silver hair is cut short. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a minor phobia of water and hates getting wet.

History: Hunter was born with his mother's beautiful face. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.

Motivation: A rival would like him out of the picture; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Greedy, Fearful. Bonds: Attractive, Nature, Criminal record. Occupation: Navigator

Voice: German accent

Attributes [hide]

Hunter Hayhurst, Male Human Aristocrat 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp.


Social Check DCs


Mreksh Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants, and carries flails. He has moderate length scarlet crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Mreksh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Mreksh has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Fighting, Extrovert, Logical. Flaws: Insane, Disease. Bonds: Rich. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Mreksh Shestendeliath, Male Dragonborn Barbarian 4
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5

Possessions: 21000 sp.


Social Check DCs


Shadow In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is well dressed, but even with her fine clothing she looks run-down. Her yellow fur is still thick. She has amber eyes and a brown hat with a yellow feather.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. When she's not drinking or sleeping the drinks off, she's doing writing.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was taken from her home at a very young age. She has never given up on her writing dream.

Motivation: To reunite with her absent mother; and wants to raise her children well

Ideals: Artistic. Flaws: Secretive. Bonds: Slave, Family. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Shadow In the Wind, Female Tabaxi Aristocrat 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Unvera Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is physically well-built. She sports black long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She will rave to anyone who will listen. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Unvera was born in the west. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She was granted martial powers by her dying sister.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Gifted, Persistence. Flaws: Insane, Racist. Bonds: Poor. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Unvera Lingenhall, Female Gnome Sorcerer 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 8 (-1)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 60 pp.


Social Check DCs

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