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Advanced [show]


Willow High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'9" and is a bit bulky. She is very muscular particularly in the legs. She is generally well dressed albeit a few years behind the times. Her chestnut hair, when down, is lengthy. Her gray eyes are passionate and lively.

Personality: Willow wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. As a young adult she joined a group advocating for an improvement in Halfling conditions. She left for the east, certain she would find work there.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Willow High-hill, Female Halfling Druid 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)17 (+3) 15 (+2)11 (+0)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Giant, Orc, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 80 gp.


Social Check DCs


Kothûg Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and tends to wear a black poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. His hair is long and chestnut with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to find somewhere to settle down

Flaws: Ugly, Mundane. Bonds: Rich, Nature, Slave. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Kothûg Springfield, Male Half-Orc Wizard 1
Medium (6'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)8 (-1) 9 (-1)14 (+2)
Skills Deception +4, History +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Masterwork studded leather.


Social Check DCs


Dynamic In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His beige fur, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He enjoys reading and quiet.

History: His father raised him in a mountain cabin. Through the years after Dynamic was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dynamic's mother didn't care for him much, and the feeling was mutual. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Adventurer again; and find a way to reverse the transformation of his brother

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Nature, Family. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Dynamic In the Morning, Male Tabaxi Warrior 5
Medium (5'11") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 14 (+2)18 (+4)
Skills Deception +7, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


John Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly morningstars and quarterstaffs. His chestnut hair has been sun bleached extensively. His brown eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also hits on women, regardless of circumstances.

History: John hails from a village terrorized by drow. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. Being a Server kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants his loneliness to end; and many drow want him driven away

Ideals: Joker. Bonds: Criminal record, Has a crush, Enemies. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

John Wilborn, Male Half-Elf Paladin 2
Medium (5'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 50 gp. Sard (20 gp). Chalcedony (20 gp). Amethyst (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Abalaba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is well dressed, but even with her fine clothing she looks run-down. Her hair is black and curly. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Flattery will make her almost putty in your hands.

History: Born in the west to a Mercenary, Abalaba learned a great deal about her father's area of expertise. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting dire rats, the young Abalaba began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and balancing her hectic life and new mercenary responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Job, Enemies. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Abalaba Sympony, Female Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)13 (+1) 15 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp. Hematite (12 gp). 1 Banded mail.


Social Check DCs

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