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NPC Generator

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Advanced [show]


Hadarai Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his brown hair in a pixie cut. He has a dull look in his blue eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Fearful, Insomniac. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Hadarai Berevan, Male Elf Adept 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Akmen Creed, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. He has wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Joker. Bonds: Attractive, Adventurer, Military, Slave. Occupation: Cook

Voice: American accent

Attributes [hide]

Akmen Creed, Male Tiefling Cleric 1
Medium (5'10") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Orsik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright red hair and a scraggly beard. He has a dull look in his gray eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Navigator.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Philantrophist, Justice. Flaws: Fearful. Bonds: Rich, Job. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Orsik Orcfoe, Male Dwarf Commoner 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 90 gp.


Social Check DCs


Pennie Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: A 2'11" northern woman, she wears red trousers with blue and green striped suspenders. She wears various colorful collared shirts. She wears a deerstalker hat to cover her moderate length white hair. She wears a mask on her face.

Personality: She never swears and excessively uses polite adverbs when speaking. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She is the product a well kept family trust fund and as such has never really known need. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and money/treasure

Ideals: Optimist, Artistic. Bonds: Family, Rich, Criminal record. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Pennie Littlefoot, Female Halfling Warrior 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)9 (-1) 14 (+2)18 (+4)
Skills History +1, Perception +4
Senses Passive Perception 14
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Gerard Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting violet shirt and pants. His hair is greying and his face has many wrinkles. His green eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Knight, who enjoyed hunting, Gerard was taken on many hunting expeditions. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Passionate, Entrepeneur, Impeccable. Bonds: Nature. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Gerard Chance, Male Half-Elf Commoner 1
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 2000 cp.


Social Check DCs

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