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Advanced [show]


Mastema Creed, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses in collared shirts and wears a proper scarf over her head. Her hair is silver and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Around other people she will do her best to conceal her emotions and appear jolly.

History: Mastema hails from a village terrorized by goblins. Through the years after Mastema was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Mastema's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Mastema and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Shy, Antagonistic. Bonds: Enemies. Occupation: Server

Voice: Stutters

Attributes [hide]

Mastema Creed, Female Tiefling Aristocrat 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 250 gp. Golden pearl (40 gp).


Social Check DCs


Ombul Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. His hair is greying and his face has many wrinkles. His eyes are likewise blue.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born to a pair of adventurers, Ombul grew up listening to his father's many stories. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by drow. Ombul was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and regain custody of his son

Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Enemies, Family. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Ombul Wildheart, Male Halfling Barbarian 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Faran Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his white robe and has his whip always slung over his shoulder. His hair is golden, silky, and of moderate length. His eyes are a pleasant gray.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a wizard, Faran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Faran Hogcollar, Male Halfling Adept 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 17 (+3)12 (+1)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 20 gp.


Social Check DCs


Gesrethe Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a green shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Beneath her clothing is a huge mess of scar tissue. Her bronze crest is singed and shortened. Her red eyes peer out from beneath her top green hat.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Gesrethe was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and doesn't want to be a server and was forced into it by her family

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Slave, Family. Occupation: Server

Voice: Speaks with back of mouth

Attributes [hide]

Gesrethe Wystongjiir, Female Dragonborn Sorcerer 4
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp. Lapis lazuli (10 gp). Brown-green garnet (150 gp). Smoky quartz (70 gp). Hematite (10 gp). 1 Minor magic item.


Social Check DCs


Mary Langley, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She is renowned for her bright brown dresses and hats. Her hair, while still mostly brown, has prominent grey streaks. She has a dull look in her brown eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She uses divination through singing.

History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To unite with her sister; and her relatives are trying to arrange a marriage

Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Poor, Family. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Mary Langley, Female Human Rogue 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 18 (+4)9 (-1)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common, Infernal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs

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