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NPC Generator

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Advanced [show]


Hrathy Budd, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing a long, white, dusty cloak. She is an epitome of beauty. She wears her brown hair up in a very large beehive style do. Her violet eyes peer out from beneath her Stetson white hat.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Gifted from a young age, Hrathy studied abroad. She helped her mother out around the business and became quite the natural. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is content; and to be a body guard again

Ideals: Gifted. Flaws: Sensitive, Mundane. Bonds: Attractive, Job, Nature. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Hrathy Budd, Female Half-Orc Barbarian 1
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)8 (-1) 15 (+2)11 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 30 gp.


Social Check DCs


Rangrim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His auburn hair is kept up in a ponytail inside a top hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Rangrim grew up listening to his mother's many stories. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Adventurer. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Rangrim Trueanvil, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Performance +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Aquan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zaffrab Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this southern man prefers to wear flannel. His white hair is greasy and uncared for. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Family, Nature. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Zaffrab Shadowcloak, Male Gnome Expert 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4

Possessions: 400 gp. Carnelian (80 gp). Jasper (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Kilia Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman is renowned for her bright brown dresses and hats. She sports chestnut long hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Animals are drawn to her, and she is able to talk to them.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a soldier and died while she was still young. Kilia was left her mother's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: A strong sense of loyalty to Half-Elven people; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly, Insane, Racist. Bonds: Military. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Kilia Aranore, Female Dwarf Warrior 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 80 gp.


Social Check DCs


Maynild Yorke, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears just a grey suit. Her white hair is knotted and matted. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is irascible and easily irritated. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of a Sailor, who enjoyed hunting, Maynild was taken on many hunting expeditions. A freak accident while working with her Sailor father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out; and she's in love

Flaws: Antagonistic, Disease. Bonds: Attractive, Slave, Nature. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Maynild Yorke, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 8 (-1)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp.


Social Check DCs

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