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Advanced [show]


Shivering In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a pastel tunic with white highlights, and long brown pants that bunch up around his shoes. His brown fur is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the north to a Guard, Shivering learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He struck the Guard job and began his own company from there.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Disciplined. Bonds: Criminal record, Job, Adventurer. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Shivering In the Morning, Male Tabaxi Bard 4
Medium (5'4") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 15 (+2)19 (+4)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. Jade (90 gp).


Social Check DCs


Quilla Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is golden and very short. Her green eyes peer out from beneath her feathered tan hat.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Quilla was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: To unite with her sister; and marry her sister to traveling adventurers

Flaws: Shy. Bonds: Poor, In love, Family. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Quilla Maekkelferce, Female Gnome Ranger 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nordak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly golden, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Nordak Ironfist, Male Dwarf Warlock 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 6000 cp. Red spinel (100 gp).


Social Check DCs


Barendd Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. His blonde hair is styled in orderly dreadlocks. His eyes are brown.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west, but his parents moved at a very young age to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Barendd Daerdahk, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)8 (-1) 10 (+0)9 (-1)
Skills Deception +1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Leshanna Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of magic on her torso. She has a moderate pudge and is not very fit. Her blonde hair is lengthy and is close to two feet long. Her eyes are a pleasant blue.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Leshanna hails from a village terrorized by orcs. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants her found; and a deep hatred of orcs

Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Adventurer, Family. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Leshanna Teinithra, Female Elf Barbarian 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Smoky quartz (70 gp). Star rose quartz (70 gp).


Social Check DCs

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