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Advanced [show]


Beast Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. His brown fur is drawn into a tight pony tail with a dagger scrunchie. This amber eyed easterner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the east his family was never financially stable. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is currently in port desperately looking for someone to get him out

Flaws: Shy. Bonds: Poor, Slave, Nature, Job, Criminal record. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Beast Moon, Male Tabaxi Ranger 4
Medium (5'1") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 11 (+0)20 (+5)
Skills Nature +2, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs


Yurgunn Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears rags and sports a simple walking cane. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her brown eyes have a joyful gleam in them most of the time.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She believes the world needs to unite to get rid of giants once and for all.

History: Born in the north her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better world.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Artistic, Impeccable. Bonds: Poor, Attractive, Enemies, Adventurer. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Yurgunn Frostbeard, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)15 (+2) 8 (-1)8 (-1)
Skills Deception +1, History +4
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp.


Social Check DCs


Gerald Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. His skin is fair and his fingers are delicate and long. His top hat is riddled with cuts and holes. His eyes are a pleasant hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many giants want him driven away; and a deep hatred of giants

Ideals: Entrepeneur. Flaws: Ugly, Mundane, Hedonist. Bonds: Mentor, Enemies. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Gerald Hallewell, Male Human Wizard 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 17 (+3)11 (+0)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp. Citrine (40 gp).


Social Check DCs


Aldous Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his glaive ready. His hair is golden and very short. His violet eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Herbalist, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Poor, Mentor. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aldous Kinsley, Male Human Monk 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Red-brown spinel (130 gp).


Social Check DCs


Nissa Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. She is tall, broad shouldered and powerfully built. She wears her auburn hair down. She is baby faced.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Bounty Hunter and found it very stressful. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Balancing her hectic life and new Bounty Hunter responsibilities is difficult; and she is wracked by social anxiety

Ideals: Gifted. Flaws: Shy, Disease, Fearful. Bonds: Job. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Nissa Wildwander, Female Gnome Expert 3
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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