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Advanced [show]


Oriff Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman wears many layers of old clothing at all times. Her clothes are grease stained in places. Her hair is blonde and curly. Her violet eyes have a joyful gleam in them most of the time.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Oriff was born the youngest of three triplets. A few years later when the west was not economically sound they moved to her current location. Some 7 years later her spouse died after the birth of her son. Heartbroken, Oriff never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Regain custody of her son; and to reunite with her absent father

Flaws: Ugly, Emotional. Bonds: Poor, Immigrant, In love, Family. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Oriff Rakankrak, Female Dwarf Paladin 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)18 (+4) 14 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Draconic, Undercommon, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 240 gp. 1 Average lock.


Social Check DCs


Oriff Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has blonde hair. This violet eyed southerner is not easily forgotten.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has a minor phobia of water and hates getting wet.

History: When she was but 6 years old her parents immigrated from the south. Her father was a soldier and died while she was still young. Oriff was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she feels threatened by others

Flaws: Fearful. Bonds: Rich, Attractive, Immigrant, Military, Adventurer. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Oriff Fireforge, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)12 (+1) 16 (+3)9 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 130 gp.


Social Check DCs


Akta Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears green painted combat armor at almost all times. Her white hair is unkempt and raggedy. Her otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food she seems plenty friendly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal painting training, and achieved minor success. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels threatened by others

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Akta Amuse, Female Tiefling Warrior 3
Medium (5'7") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Mialee Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet armored body suit, with a simple black line shooting up and back down. She has a slight overbite and is overall scrawny. Her chestnut hair is knotted and matted. This violet eyed northerner is not easily forgotten.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a Butcher, her father struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane, Impulsive. Bonds: Poor. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Mialee Arnuanna, Female Half-Elf Fighter 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Margery Estevan, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who prefers to wear violet pants and tee shirts, she is not a threatening figure. Her moppish golden hair is in a traditional bowl cut. Her fierce gray eyes like to dwell on things.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. During her travels, Margery and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Margery discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Margery fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and wants to open a new tavern

Ideals: Justice. Flaws: Disease. Bonds: Adventurer, Poor, Job. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Margery Estevan, Female Half-Elf Barbarian 4
Medium (5'7") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 14 (+2)8 (-1)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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