Peter Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a violet coat over a blue low-cut shirt, and a top hat upon his head. He wears a top hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has achieved small success as a Marshal.
Motivation: Further expansion of business.
Ideals: Athletic, Philantrophist. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Marshal
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Light wooden shield.
Adrex Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of strength on his torso. His black crest is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Adrex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A powerful wizard made him what he is. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Military, Mentor. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 gp.
Carlin Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, blue cloak. Her chestnut hair is cut short. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Carlin was born in the south. At a young age she loved to build and create. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She is searching for what she claims is her rightful reward.
Motivation: She is unsatisfied with her job; and she wants to meet her childhood hero
Ideals: Persistence. Flaws: Depressed, Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Scribe
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp.
Great Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a Stetson hat to cover his moderate length brown fur. He has copper eyes and a brown hat with a black feather.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the south his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Priest
Voice: Russian accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp.
Whurbin Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and yellow pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His eyes are a pleasant gray.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Sold as a small child to a wizard, Whurbin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Whurbin reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Optimist. Bonds: Adventurer, Mentor, Military. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Elven, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp. A delicate silver chain set with a tourmaline (50 gp).
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