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NPC Generator

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Advanced [show]


Claira Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. Her red hair is cut short with large spiked bangs in the front. She has hazel eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She feeds upon the attention of others.

History: Born to a pair of adventurers, Claira grew up listening to her father's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Apothecary job and began her own company from there.

Motivation: An old rival family wants her found; and to reunite with her absent father

Flaws: Terse. Bonds: Rich, Attractive, Adventurer, Job, Family. Occupation: Apothecary

Voice: Old Prospector

Attributes [hide]

Claira Arnuanna, Female Elf Druid 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Infernal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp. Silver pearl (150 gp). 1 Banded mail.


Social Check DCs


Griselda Ansley, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tattered old clothes. Her head has been shaved. This green eyed northerner is not easily forgotten.

Personality: She snorts whenever she laughs or is feeling confident. She does not trust anyone and sleeps with one eye open.

History: The child of northern immigrants she idolized her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Griselda grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Griselda. She moves from town to town, unable to find a place to settle.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant, Criminal record. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Griselda Ansley, Female Human Paladin 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp.


Social Check DCs


Vondal Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his golden hair up in a very large beehive style do. His eyes are likewise hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he feels kind of lost in life

Ideals: Fighting, Athletic, Artistic. Flaws: Depressed, Racist. Bonds: Rich. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Vondal Eversharp, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Druidic, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 pp. Malachite (14 gp). Smoky quartz (40 gp). Red garnet (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alberich Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'3" and wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time. He wears a deerstalker hat to cover his moderate length red hair. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He wants revenge against gnolls.

Flaws: Ugly, Cynical. Bonds: Rich, Religious, Enemies. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Alberich Strongheart, Male Dwarf Bard 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 15 (+2)9 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. 3 Antitoxin.


Social Check DCs


Medrash Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this northern man sports black clothing, slightly heavier than average wear. He has no crest. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is an amazing painter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Medrash Kerrhylon, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)17 (+3) 15 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Giant, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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