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Advanced [show]


Fargas Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. His arcane abilities were realized during a raid on his village. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Fargas Nimblefingers, Male Halfling Wizard 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)18 (+4) 13 (+1)17 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Sylvan, Orc, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 2000 cp.


Social Check DCs


Grigi Blackwood, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 4'9". She wears a white tunic with tan highlights, and long black pants that bunch up around her shoes. Her hair is long and auburn with streaks of black, and is pulled back with small white clips. Her fierce hazel eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Shoemaker, Grigi learned a great deal about her father's area of expertise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and doesn't want to be a shoemaker and was forced into it by her family

Bonds: Job, Rich, Family, Adventurer. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Grigi Blackwood, Female Half-Orc Expert 2
Medium (4'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)8 (-1) 14 (+2)11 (+0)
Skills History +1, Investigation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs


Geoffrey Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of the sun god on his torso. He is physically well-built. He sports a flattop hair cut. His eyes are likewise green. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Geoffrey was born in the north. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. After months of barely getting by, Geoffrey managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has decided he is irredeemable; and expand his business

Ideals: Persistence. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Servant

Voice: American accent

Attributes [hide]

Geoffrey Clifford, Male Human Fighter 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)15 (+2) 14 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balifra Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear grey tank tops with blue skirt. Her silver hair is drawn into a tight pony tail with a skull scrunchie. Her fair skin shows little sign of her aristocratic breeding.

Personality: Balifra is depressed about a lot of things. She tends to be a nihilist. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Her religion dominates her actions; and she feels kind of lost in life

Ideals: Athletic. Flaws: Depressed, Secretive. Bonds: Attractive, Religious. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Balifra Ungart, Female Dwarf Cleric 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Aquamarine (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Quick Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears professional attire. Her lavender fur is still thick. Her yellow eyes lackadaisically let the world flow into them.

Personality: Her tongue was cut out and she uses sign language. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Quick was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Quick abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Flaws: Disease. Bonds: Attractive, Adventurer, Mentor. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Quick Wing, Female Tabaxi Warlock 2
Medium (4'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 70 gp.


Social Check DCs

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