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Advanced [show]


Odo Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a yellow cloak and cross-gartered brown stockings. His tied-back hair is auburn. He tend to wears goggles to shield his eyes.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: The child of eastern immigrants he idolized his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Philantrophist. Flaws: Depressed, PTSD. Bonds: Immigrant. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Odo Wasanthi, Male Half-Elf Expert 2
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Terran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 270 gp.


Social Check DCs


Nicor Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of magic around his neck, and a hammer on his belt. He wears his white hair down. He wears a mask on his face.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered north to less war torn lands. In the meantime he has taken over work as a Mason and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Fighting. Flaws: PTSD. Bonds: Job, Adventurer, Religious. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Nicor Fealty, Male Tiefling Monk 2
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 170 gp. 1 Healer’s kit.


Social Check DCs


Ghaliver Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. He wears a small hat to hide his balding. His eyes are hazel and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: Ghaliver was born in the north. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and meet up once more with his childhood friend

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Ghaliver Thorngage, Male Halfling Paladin 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 80 gp.


Social Check DCs


Cressel Wary, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blue hair, when down, is lengthy. He has red eyes and a green hat with a yellow feather.

Personality: Cressel wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: Revenge; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Military, Adventurer, Enemies. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Cressel Wary, Male Tiefling Rogue 3
Medium (6'1") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Tim Marlee, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He carries a battered spear and tarnished axe as well. He has shaved his head bald. His thin eyebrows rest above his beady green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Gifted. Flaws: Ugly, Depressed. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Tim Marlee, Male Human Rogue 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3 Antitoxin.


Social Check DCs

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