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Quick Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear ponchos typically of a light brown in addition to tight pants. Her fur is black and curly. She is baby faced.

Personality: She is very quiet and rarely speaks above a whisper. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Quick was raised in a hard working conservative environment. She found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: Further expansion of business; and to reunite with her old friends

Flaws: Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Quick Hummingbird, Female Tabaxi Adept 2
Medium (5'8") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 390 gp. Jet (140 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Ahrim Moral, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. He wears a broad hat to cover his moderate length purple hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Ahrim grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Ahrim Moral, Male Tiefling Fighter 1
Medium (5'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Immeral Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. He wears a colorful flower in his chestnut hair. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Seamstress in town.

History: When he was but 7 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He became a Seamstress soon after.

Motivation: Expand his business; and to be a mortician again

Ideals: Fighting, Joker. Bonds: Attractive, Job, Immigrant. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Immeral Dalanthan, Male Elf Paladin 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Sammal Merit, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'3". He dresses well, wearing green shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a scimitar. He wears a top hat to cover his moderate length purple hair. His skin is flawless and his black eyes scan people very quickly.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sammal hails from a village terrorized by giants. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and he wants revenge against giants

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Job, Enemies. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Sammal Merit, Male Tiefling Ranger 3
Medium (5'3") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1300 sp.


Social Check DCs


Manea Remorse, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears dark leathers with embroidery. Her blue hair is knotted and matted. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. She does not trust anyone and sleeps with one eye open.

History: Manea was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better kind of golem.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Flaws: Disease, Insomniac. Bonds: Attractive, Poor, Adventurer. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Manea Remorse, Female Tiefling Adept 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)18 (+4) 13 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Druidic, Terran, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs

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