Thamuz Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green coat over a brown low-cut shirt, and a Stetson hat upon his head. He has done his best to style his white hair to look like a famous performer. His eyes are likewise black. His teeth are white and perfect.
Personality: Thamuz is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.
History: The child of eastern immigrants he idolized his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Thamuz never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Immigrant, In love. Occupation: Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. Freshwater pearl (9 gp).
Emerald Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears suspenders and pastel workpants. Her shirt is black, and she wears a heavy pastel leather apron most of the time. Her red fur is braided into rings. She has several tiny opal earrings on each ear.
Personality: She is a hateful person. She taunts others and blames them for her problems. She does not trust anyone and sleeps with one eye open.
History: Emerald was raised in a hard working conservative environment. She worked as a nervous Ruler and found it very stressful. Recently the stress of being a Ruler has made it difficult for her to sleep.
Motivation: Further expansion of business.
Flaws: Ugly, Antagonistic, Insomniac. Bonds: Rich, Job. Occupation: Ruler
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ermina Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears tattered old clothes. She has a long brown ponytail with little hanging trinkets. Her eyes are amber and catlike.
Personality: She is extraordinarily eccentric. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to travel the world and help people.
Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Ugly, Insane, Disease, Insomniac. Occupation: Server
Voice: Stutters
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp.
Keyleth Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her auburn hair, when down, is lengthy. Her eyes are blue and beady.
Personality: Keyleth speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She misses her home and complains about the freezing weather, even in summer.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job.
Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Rieta Despair, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her hair is purple, silky, and of moderate length. Her eyes, though not visible through her cowl, are silver.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Rieta is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born to a criminal king-pin and mafia family When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She became a Roofer soon after.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Philantrophist. Bonds: Attractive, Family, Criminal record, Job. Occupation: Roofer
Voice: Squeaky
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: Just what you see.
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