Pallabar Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He very much looks the part of a Miller. His head has been shaved. His brown eyes have a joyful gleam in them most of the time.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a pair of adventurers, Pallabar grew up listening to his mother's many stories. In his 18th year, his parents were killed by a dire rats raid, leaving Pallabar alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Many dire rats want him driven away.
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Peridot (30 gp).
Mardnab Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her wide-brimmed hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a pair of adventurers, Mardnab grew up listening to her father's many stories. After coming to the age of reason, Mardnab took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying brother.
Motivation: Nothing but the best is good enough for her; and to reunite with her old friends
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Tailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 20 (+5) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: Just what you see.
Semyaza Hate, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Server does. She has a slight overbite and is overall scrawny. Her dark red hair is lengthy. Her thin eyebrows rest above her beady white eyes.
Personality: Semyaza is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Semyaza is combative with any and all who dare try her patience in the slightest.
History: When she was but 8 years old her parents immigrated from the north. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Server.
Motivation: She is unsatisfied with her job.
Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Server
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp.
Cressel Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black shirt with thin green vertical stripes and violet pants. His silver hair is knotted and matted. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Cressel is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Cressel was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Logical, Persistence. Flaws: Ugly, Addict, Depressed. Occupation: Brewer
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 500 sp.
Trey Acton, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He carries with him a set of swords on his belt, each one with a sapphire on the hilt. His brown hair is lengthy. His hazel eyes are slightly larger than normal.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle.
Ideals: Fighting, Entrepeneur. Flaws: Terse, Depressed. Bonds: Military. Occupation: Unemployed
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!