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Advanced [show]


Cask Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her yellow fur in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: Cask hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a poor family in the city she treasured whatever gifts she got. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic, Gifted. Bonds: Poor, In love, Criminal record. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Cask Grass, Female Tabaxi Aristocrat 2
Medium (4'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)8 (-1) 10 (+0)16 (+3)
Skills History +1, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jillian Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears suspenders and white workpants. Her shirt is black, and she wears a heavy white leather apron most of the time. Her whole body is exceptionally muscular. Her black hair is heavily combed to the left. Her eyes, though not visible through her cowl, are hazel.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by giants. Jillian was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Revenge; and balancing her hectic life and new engraver responsibilities is difficult

Ideals: Joker. Bonds: Immigrant, Job, Religious, Enemies. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Jillian Warmwater, Female Halfling Barbarian 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Virra Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition. She is muscular with a powerful set of arms. Her red hair is thinning but still full. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is fixated on the number 70. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her father raised her in a mountain cabin. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Seeks redemption; and a rival would like her out of the picture

Flaws: Addict, Insane. Bonds: Poor, Criminal record, Nature. Occupation: Baker

Voice: Soft and melodious

Attributes [hide]

Virra Tarkelby, Female Gnome Wizard 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manea Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her hair is cut close to her head. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Her tongue was cut out and she uses sign language. She always tries to repair and not replace. It was this mentality that drove her into the Priest business.

History: Manea was born with her father's beautiful face. She went to a religious school and was inspired by the priests there in charitable deeds. She's since become an addict/alcoholic.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Persistence. Flaws: Addict, Disease. Bonds: Attractive, Religious. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Manea Judgment, Female Tiefling Commoner 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 600 sp.


Social Check DCs


Valorean Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this western man is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He has moderate length white crest. His eyes are red and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.

History: Valorean was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he's looking for his big break

Ideals: Athletic, Persistence. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Valorean Yarjerit, Male Dragonborn Ranger 4
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 16 (+3)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +5, History +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 28000 sp.


Social Check DCs

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