Baggi Yeardley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her black hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She is the product a well kept family trust fund and as such has never really known need. She was taken from her home at a very young age. She has built up a small fortune and can afford her own way.
Motivation: She is currently in port desperately looking for someone to get her out; and money/treasure
Flaws: Shy, Forgetful. Bonds: Attractive, Rich, Slave. Occupation: Mercenary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 240 gp. Amber (110 gp). Smoky quartz (70 gp). Malachite (5 gp).
Aramil Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears professional attire. His long golden hair reaches down to his waist. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.
History: Aramil was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Fisher. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and he is unsatisfied with his job
Flaws: Shy, Disease. Bonds: Attractive, Poor, Job. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 800 sp.
Jillian Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a long, white, dusty cloak. Her chestnut hair is smooth and relatively long. Her face is scarred and worn.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She always tries to repair and not replace. It was this mentality that drove her into the Mayor business.
History: She was raised in a white middle class family as the only child. A gifted student she started as a Ruler, but she got bored and became a Mayor. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Jillian never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Job, In love, Criminal record. Occupation: Mayor
Voice: Soft and melodious
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 90 gp. Amber (140 gp). 1 Good lock.
Alice Mitchell, Female Human [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her long chestnut hair is drawn into a two foot long braid. Her fierce hazel eyes like to dwell on things.
Personality: She can speak with the recently deceased. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised in a island tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carpenter. She was granted psionic powers by her dying brother.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Gifted. Bonds: Attractive, Rich, Nature, Job. Occupation: Carpenter
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Deep green spinel (160 gp).
Gomory Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in earthy colors with a black and green handkerchief worn on her left side. Her black hair is lengthy. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with a lost civilization.
History: Gomory was born in the east. At a young age she loved to build and create. She was taken from her home at a very young age. She now spends her time doing works of charity.
Motivation: Her spouse's relatives view her with great suspicion; and obtaining odd cultural human artifacts is her passion
Ideals: Philantrophist, Persistence. Bonds: Adventurer, Slave, Family. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 200 sp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
