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Advanced [show]


Millicent Allerton, Female Human [Permalink]

Personal [hide]

Description: Standing 4'9", this woman is renowned for her bright grey dresses and hats. Her chestnut hair is heavily combed to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is irascible and easily irritated. She misses her home and complains about the freezing weather, even in summer.

History: From birth she was tutored by a cruel and relentless mentor. After coming to the age of reason, Millicent took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the east, certain she would find work there.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor, Criminal record. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Millicent Allerton, Female Human Fighter 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)17 (+3) 15 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. Gold dragon comb with red garnet eye (300 gp). 3 Alchemist’s fire.


Social Check DCs


Chenna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a fancy red dress. Her auburn hair is cut short with large spiked bangs in the front. She is very pretty but has cold, dead eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is frequently practicing swordplay.

History: Sold as a small child to a brothel owner, Chenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chenna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and she wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Attractive, Military, Mentor, Enemies. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Chenna High-hill, Female Halfling Cleric 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 3000 cp. Coral (110 gp).


Social Check DCs


Quick Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'4" and is generally shirtless and showing off her tattooed chest. Her right leg appears badly burned and disfigured. She has dyed her greying gray fur a little too much giving a sharp gray color. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses divination through singing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Herbalist and found it very stressful. She has drifted from career to career and currently works as a Herbalist.

Motivation: She is content; and to be a apothecary again

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Quick Of Dragons, Female Tabaxi Aristocrat 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Stealth +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Emerald Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She tends to wear a large brown jacket. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her amber unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Emerald was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Emerald abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Athletic, Justice. Flaws: Disease, Antagonistic. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Emerald Of Storm, Female Tabaxi Barbarian 1
Medium (4'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Performance +1, Stealth +7
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 300 sp. 1 Darkwood Buckler.


Social Check DCs


Vassago Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts, and carries flails. His white hair is still thick. He has a dull look in his gold eyes.

Personality: Calm and collected, he is a well trained Mayor. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the east, but his parents moved at a very young age to the north. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in flail use. He has achieved small success as a Mayor.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Bonds: Job, Criminal record, Immigrant, Enemies. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Vassago Horror, Male Tiefling Ranger 2
Medium (6'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 11 (+0)20 (+5)
Skills Arcana +2, Intimidation +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Alexandrite (600 gp). Aquamarine (600 gp). Eye agate (10 gp).


Social Check DCs

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