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Bertram Ashton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. His white hair has been sun bleached extensively. He has gleaming, smiling green eyes.

Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Flaws: Ugly, Disease, Insomniac, Antagonistic. Bonds: Poor, Nature. Occupation: Sailor

Voice: French accent

Attributes [hide]

Bertram Ashton, Male Human Rogue 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Harbek Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair and beard is wavy and long. His eyes are a pleasant green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Tanner, who enjoyed hunting, Harbek was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Flaws: Shy. Bonds: Rich, Attractive, Nature, Immigrant. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Harbek Fallack, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)9 (-1) 10 (+0)10 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Lidda Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears white painted combat armor at almost all times. She has styled her black hair well, parting it to the left. Her blue eyes are slightly larger than normal.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She believes the world needs to unite to get rid of drow once and for all.

History: She is a Lycanthrope in disguise. She made a point of taking high paying jobs and getting most of it up front. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has passion for adventuring and risk; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Bonds: Enemies, Adventurer. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Lidda Underbough, Female Halfling Commoner 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Tûgog Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized emerald on his left hand. With a patchy silver beard and wild silver hair. His amber unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Tûgog has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Flaws: Disease, Shy, Forgetful, Insomniac, Addict. Bonds: Rich. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Tûgog Stratford, Male Half-Orc Aristocrat 2
Medium (6'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)9 (-1) 16 (+3)10 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Donaar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and violet handkerchief worn on his left side, and carries nunchakus. His gold crest is matted, messy, and big. His eyes are red and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses divination through singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Fighting, Passionate, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Donaar Nemmonis, Male Dragonborn Fighter 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 10 pp.


Social Check DCs

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