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Nuraval Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'4" and wears grey leather gloves, a grey jacket, and tight pants. He keeps his long golden hair kept up in a rat tail. He has several tiny jet earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Nuraval would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Disease, Insomniac. Bonds: Rich, Nature, Military. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Nuraval Aranore, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 18 (+4)18 (+4) 18 (+4)9 (-1)
Skills Arcana +6, Insight +6
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Ignan, Gnome, Goblin
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 300 gp. Azurite (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Namfoodle Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. He has styled his brown hair well, parting it to the left. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.

History: Namfoodle was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and his religion dominates his actions

Ideals: Athletic. Bonds: Attractive, Religious, Immigrant, Family. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Namfoodle Waggletop, Male Gnome Wizard 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 22000 sp. 1 Average lock. 1 Spyglass. 1 Crowbar. 1 Masterwork Artisan’s tools.


Social Check DCs


Arannis Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. His golden hair is heavily combed to the right. His hazel eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Arannis has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Athletic. Flaws: Hedonist, Disease, Insomniac. Bonds: Family. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Arannis Toti, Male Half-Elf Warlock 1
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)18 (+4) 16 (+3)9 (-1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Giant, Undercommon, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 400 sp. 7 Acid flasks.


Social Check DCs


Ahrim Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a fancy black suit. He has dyed his greying red hair a little too much giving a sharp red color. His half smiles and black eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the east. A gifted student he started as a Courier, but he got bored and became a Layabout. He has achieved small success as a Layabout.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Poor, Job. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Ahrim Terror, Male Tiefling Paladin 1
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)18 (+4) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Ignan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Uthemar Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. His auburn hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Uthemar is depressed about a lot of things. He tends to be a nihilist. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Uthemar grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Ugly, Depressed. Bonds: Rich, Has a crush, Adventurer. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Uthemar Xistsrith, Male Elf Expert 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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