Vadania Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with Stetson hat. She carries with her a set of flails on her belt, each one with a jet on the hilt. Her silver hair is matted, messy, and big. Her amber eyes lackadaisically let the world flow into them.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Vadania lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother
Ideals: Fighting. Flaws: Ugly, Terse, Shy. Bonds: Family. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Peridot (80 gp). Violet garnet (700 gp). Alexandrite (700 gp).
Veloptima Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and is typically in her Miner uniform. Her moppish red hair is in a traditional bowl cut. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a Miner first and foremost. She believes firmly that knowledge should be universal. She would rather hide behind her crafts than deal with other people.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. She now owns her own business.
Motivation: Sabotage a competitor; and to be a sailor again
Ideals: Artistic, Gifted. Flaws: Shy, Disease. Bonds: Job. Occupation: Miner
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 19 (+4) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 pp.
Shax Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear black clothing when she does not wear armor. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her fair skin shows little sign of her aristocratic breeding.
Personality: Shax is depressed about a lot of things. She tends to be a nihilist. As long as the job gets done she does not care how it got done.
History: Shax was born the youngest of three triplets. In her 10th year, her parents were killed by a brigands raid, leaving Shax alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Shax was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: To find somewhere to settle down; and her spouse's relatives view her with great suspicion
Ideals: Professionalism. Flaws: Depressed, Mundane. Bonds: Attractive, Family, Enemies. Occupation: Actor
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. Malachite (4 gp).
Diesa Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she has the majority of her body covered in plate. She has moderate length chestnut hair. Her skin is flawless and her green eyes scan people very quickly.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She never wears the same outfit twice, unless she absolutely has to.
History: Diesa was born in the east. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Diesa and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she seems to be bored by most things
Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Tanglefoot bags.
Hecat Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear ponchos typically of a light green in addition to tight pants. She keeps her black hair in a flapper bob. Her thin eyebrows rest above her beady black eyes.
Personality: Calm and collected, she is a well trained Priest. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Cursed with a spirit at a very young age, Hecat has worked very hard to control her curse. She got away from her former life and has fallen to alcoholism.
Motivation: To reunite with her absent father.
Flaws: Ugly, Disease, Addict. Bonds: Immigrant, Job, Family. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 9 (-1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 1000 cp.
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