Simon Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a feathered hat to cover his moderate length chestnut hair. His green eyes dart from person to person to random spaces in the air.
Personality: He exudes charisma. He is a tour de force of persuasion. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a pair of adventurers, Simon grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: Money/treasure.
Ideals: Philantrophist, Logical. Bonds: Rich, Attractive, Adventurer. Occupation: Spy
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 390 gp.
Mormo Loathe, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his sword always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He wears a deerstalker hat to cover his moderate length dark red hair. He has several tiny amethyst earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his son; and he is greedy
Ideals: Logical, Fighting. Flaws: Shy. Bonds: Rich, Family. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 13 (+1) | 19 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Halfling, Aquan, Draconic
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Herleva Durkin, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she dresses in yellow turtlenecks beneath a white coat with black slacks, and is pretty ugly. Her red hair is braided into rings. Her fierce amber eyes like to dwell on things.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. In her 12th year, her parents were killed by a giants raid, leaving Herleva alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Sardonyx (70 gp). Blue star sapphire (600 gp). Brown-green garnet (70 gp).
Kadana Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing right arm. She has a large green mantle and cape that has been intricately interwoven into her white robe. Her black crest is greasy and uncared for. Her gold eyes dart from person to person.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not believe in violence as a means to an end. She is a dedicated Fisher but believes her peers are too gung-ho.
History: She was born in the south, but her parents moved at a very young age to the east. Kadana was born on a far southern forest where she grew up under the tutelage of her mother, an expert Fisher. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her absent mother.
Ideals: Justice, Pacifist. Flaws: Ugly. Bonds: Immigrant. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 170 gp.
Ahvain Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This man wears professional attire, and sports empty pouches on his belt. He wears a feathered hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: Always inclined to offer people food he seems plenty friendly. Flattery will make him almost putty in your hands.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: To pay off his debts; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Poor, Mentor. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp.
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